Tyromancy

Eh Neighbour!

My Roles:

  • Music and sound design

  • Game development

  • Level Design

“Did you tell her that we are making a post apocalyptic cheese game set in a sandwich multiverse ruled over by food based dieties, and that you play as a sentient piece of cheese whose current primary antagonists are giant rats in the middle of a giant cheese heist against muscle-bound western themed cheese miners?”